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[TCG] Geargia Rampage - Spoiler Completo


Hace un par de minutos se reveló el Spoiler completo de las cartas que incluiría el próximo Structure Deck exclusivo para TCG Geargia Rampage,cuya fecha de salida es el 16 de Octubre. A opinión personal, esta Baraja Structurada es un poco inferior a su predecesor exclusivo para TCG, el Lightsworn, pues no incluye cartas muy a destacar más allá de los Geargia y de Geargiauger, el cual recién ha sido importado de OCG con este Deck. No cabe duda que una de las mejores cosas del Mazo es Geargiauger, como se darán cuenta cuando vean su efecto.

La lista de cartas que incluye el Structure Deck Geargia Rampage es la siguiente:

SDGR-EN001 Geargiano Mk-III
SDGR-EN002 Geargiattacker
SDGR-EN003 Geargiauger
SDGR-EN004 Geargiano x2
SDGR-EN005 Geargiano Mk-II x2
SDGR-EN006 Geargiaccelerator
SDGR-EN007 Geargiarsenal
SDGR-EN008 Geargiarmor
SDGR-EN009 Green Gadget x2
SDGR-EN010 Red Gadget x2
SDGR-EN011 Yellow Gadget x2
SDGR-EN012 Ancient Gear Gadjiltron Chimera
SDGR-EN013 Ancient Gear Gadjiltron Dragon
SDGR-EN014 Jumbo Drill
SDGR-EN015 Minefieldriller
SDGR-EN016 Card Trooper
SDGR-EN017 Swift Scarecrow
SDGR-EN018 Oilman
SDGR-EN019 Heavy Mech Support Platform
SDGR-EN020 Giant Rat x2
SDGR-EN021 Geartown x2
SDGR-EN022 Limiter Removal
SDGR-EN023 Machine Assembly Line
SDGR-EN024 Fissure
SDGR-EN025 Smashing Ground
SDGR-EN026 Double Summon
SDGR-EN027 Creature Swap
SDGR-EN028 Terraforming
SDGR-EN029 Geargiagear
SDGR-EN030 Stronghold the Moving Fortress
SDGR-EN031 Metalmorph
SDGR-EN032 Rare Metalmorph
SDGR-EN033 Roll Out!
SDGR-EN034 Geargiagear Gigant XG
SDGR-EN035 Gear Gigant X

Para los que tienen curiosidad por lo que hace Geargiaugear, su efecto es el siguiente:



When this card is Normal Summoned: You can add 1 Level 4 EARTH Machine-Type monster from your Deck to your hand, except "Geargiauger". If you activate this effect, you cannot Special Summon monsters, except Machine-Type monsters, nor declare an attack, for the rest of this turn.



fuente: http://www.ygorganization.com/tcg-geargia-rampage-deck-list/

Se revelan cartas de New Challengers y del SD HERO



Hace muy poco se revelaron nuevas cartas del próximo set New Challengers, que sería la segunda expansión de la generación ARC-V. Asimismo, se han mostrado los efectos y algunas artes nuevas de cartas del Structure Deck HERO's Strike. También incluiré en la entrada, como extra, un par de cartas que van a salir promocional en la próxima edición de V-JUMP. A continuación, los efectos de las cartas que se han revelado de momento. Actualizo más tarde las que siguen porque es regular información.

Cartas nuevas de New Challengers


Rescue Rat 


EARTH | Level 4 / Escale 5| Beast/Pendulum/Effect | ATK/ 300 DEF/ 100 
  • Pendulum Effect:  You can only use this effect of "Rescue Rat" once per Duel. You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monsters with the same name from your Extra Deck to your hand.
  • Monster Effect:   During your Main Phase, if this card was Normal Summoned this turn and a face-up Level 5 or lower Pendulum Monster is in your Extra Deck: You can Tribute this card; Special Summon from your Deck, 2 monsters with the same name as 1 Pendulum Monster that is face-up in your Extra Deck. Their effects are negated, and they are destroyed during the End Phase.

Etermate Cheermole



EARTH | Level 2 / Escala 4 | Beast/Pendulum/Effect | ATK/ 300 DEF/ 300
  • Pendulum Effect:  When you Pendulum Summon a monster(s): You can target 1 card in a Pendulum Zone; return that card to the hand. You can only use this effect of "Entermate Trampolynx" once per turn.
  • Monster Effect:   When this card is Normal Summoned: You can target 1 card in a Pendulum Zone; return that target to the hand.

Etermate Cheermole



EARTH | Level 2 / Escala 5 | Rock/Effect | ATK/ 600 DEF/ 1000
  • Pendulum Effect:  Pendulum Monsters you control gain 300 ATK.
  • Monster Effect:   You can only use the Monster Effect of "Entermate Cheermole" once per turn. You can target 1 face-up monster whose ATK is different from its original ATK; apply 1 of the following effects based on that monster’s ATK.
  • • If its ATK is higher than its original ATK: It loses 1000 ATK.
  • • If its ATK is lower than its original ATK; it gains 1000 ATK.

Yazi, Wickedness of the Yang Zing



DARK| Level 7 | Wyrn/Synchro/Effect | ATK/ 2600 DEF/ 2100

1 Tuner + 1 or more non-Tuner monsters


Your opponent cannot target this card with card effects. You can target 1 "Yang Zing" monster you control and 1 card your opponent controls; destroy those cards. You can only use this effect of "Yazi, Wickedness of the Yang Zing" once per turn. When this card you control is destroyed (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 Wyrm-Type monster from your Deck in face-up Defense Position. You can only use this effect of "Yazi, Wickedness of the Yang Zing" once per turn.

Dark Rebelion Dragon



DARK| Rank 4 | Dragon/Xyz/Effect | ATK/ 2500 DEF/ 2000

2 Level 4 monsters

You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; halve that monster's ATK, and if you do, this card gains that same amount of ATK .

Stellarknight Triveil



Light| Rank 4 | Warrior/Xyz/Effect | ATK/ 2100 DEF/ 2500

3 Level 4 "tellarknight" monsters.

You cannot Special Summon monsters during the turn this card is Special Summoned, except "tellarknight" monsters. When this card is Xyz Summoned: Return all other cards on the field to the hand. Once per turn: You can detach 1 Xyz Material from this card; send 1 random card from your opponent's hand to the Graveyard. If this card is sent to the Graveyard while it has Xyz Material: You can target 1 "tellarknight" monster in your Graveyard; Special Summon that target.

Herald of Glorious Light



Light| Level 12 | Fairy/Ritual/Effect | ATK/ 2000 DEF/ 3000

Cannot be Special Summoned, except with "Oracle of the Herald". You can send 1 Fairy-Type monster from your hand to the Graveyard; activate one of these effects:
● When your opponent activates a Spell Card, Trap Card or monster effect: Negate its activation, and if you do, destroy it.
● When your opponent would Special Summon a monster(s): Negate that Special Summon, and if you do, destroy the monster(s).

Oracle of the Herald


Ritual Spell Card

This card is used to Ritual Summon "Herald of Glorious Light". Your opponent cannot activate cards or effects in response to this card's activation. You must also Tribute monsters from your hand or field whose total Levels equal 12 or more.

Herald of Rainbow Light



Light| Level 4 | Fairy/Synchro/Effect | ATK/ 600 DEF/ 1000
    1 Tuner + 1 or more non-Tuner monsters

    Any monster sent from the hand or Main Deck to the Graveyard is banished instead. When a Spell Card, Trap Card, or monster effect is activated: You can Tribute this card; negate that activation, and if you do, destroy it. If this card is sent to the Graveyard: You can add 1 Ritual Monster or 1 Ritual Spell Card from your Deck to your hand.

    El Shaddoll Grystal



    FIRE | Level 7 | Fairy/Fusion/Effect | ATK/ 2450 DEF/ 1950
      1 "Shaddoll" monster + 1 FIRE monster

      Must first be Fusion Summoned. When your opponent would Special Summon a monster(s): You can negate the Summon, and if you do, destroy it, then, send 1 "Shaddoll" card from your hand to the Graveyard. You can only use this effect of "El Shaddoll Grystal" once per turn. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add that target to your hand.

      El Shaddoll Fusion



      Quick Spell Card

      Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Material Monsters. You can only activate 1 "El Shaddoll Fusion" per turn.

      ______________________________________________________________________________

      Memories of the Duel King: Battle City Arc [OCG]


      Dark Renewal




      Normal Trap Card

      Efecto desconocido

       ADICIONAL: Nuevas cartas V-JUMP


      DDD Caesar the Conqueror



      DARK| Level 7 | Fiend/Effect | ATK/ 2800 DEF/ 2100 

      When this card is Pendulum Summoned: Negate the effects of all face-up cards your opponent controls, until the end of the turn. Once, during the Main Phase 1 of the turn this card was Pendulum Summoned: You can target up to 2 cards in your Spell and Trap Card Zones; destroy them. During this turn, this card can make 1 additional attack for each card destroyed by this effect during each Battle Phase.

      DDD Caesar the Conqueror



      DARK| Level 5 / Escale 6| Fiend/Pendulum/Effect | ATK/ 2000 DEF/ 700

      • Pendulum Effect:  Once per turn: You can pay 800 Life Points, then target 1 face-up monster your opponent controls; that monster loses 500 ATK. If you do not control a "DD" monster in your other Pendulum Zone, this card’s Pendulum Scale becomes 5.
      • Monster Effect:   When this card is Normal Summoned: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand.

      DD Proud Ogre



      DARK| Level 6 / Escale 8| Fiend/Pendulum/Effect | ATK/ 2300 DEF/ 1500

      • Pendulum Effect:  Once per turn: You can pay 500 Life Points, then target 1 "DD" monster you control; it gains 500 ATK. If you do not control a "DD" card in your other Pendulum Zone, this card’s Pendulum Scale becomes 5.
      • Monster Effect:   When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck. Its effects are negated. If you activated this effect, you cannot Special Summon monsters for the rest of this turn, except "DD" monsters.

      Etermate Warrior Tiger



      EARTH| Level 4 | Beast-Warrior/Effect | ATK/ 1700 DEF/ 500


      You can only use the effect of "Entermate Warrior Tiger" once per turn. When this card destroys a monster by battle and sends it to the Graveyard: You can add 1 "Entermate" monster from your Deck to your hand.

      Etermate Thunderhino



      LIGHT| Level 3 | Rock/Effect | ATK/ 200 DEF/ 1800


      Your opponent cannot target other "Entermate" monsters for attacks, except this one. If this card is in your Graveyard, and an "Entermate" monster you control would be destroyed by battle or card effect, except "Entermate Thunderhino", you can banish this card from your Graveyard instead.

      Elemental HERO Core


      EARTH| Level 9| Warrior/Fusion | ATK/ ???? DEF/ ???? 

      Efecto desconocido




      Cartas reveladas del Structure Deck HERO'S STRIKE


      Masked HERO Dark Law


      DARK| Level 6| Warrior/Fusion | ATK/ 2400 DEF/ 1800 

      Must be Special Summoned by "Mask Change", and cannot be Special Summoned by other ways. Cards sent to your opponent’s Graveyard are banished instead of being sent to their Graveyard. Once per turn, when your opponent adds a card from their Deck to their hand outside of the Draw Phase: You can randomly banish 1 card from your opponent's hand.

      Masked HERO Kamikaze


      WIND| Level 8| Warrior/Fusion | ATK/ ???? DEF/ ????

      Efecto desconocido

      Contrast HERO Chaos


      WIND| Level 9| Warrior/Fusion | ATK/ ???? DEF/ ???? 

      Efecto desconocido

      Masked HERO Kouga


      LIGHT| Level 8| Warrior/Fusion | ATK/ ???? DEF/ ???? 

      Efecto desconocido

      Elemental HERO Shadow Mist


      DARK| Level 4 | Warrior/Effect | ATK/ 1000 DEF/ 1500

      If this card is Special Summoned: You can add 1 "Change" Quick-Play Spell Card from your Deck to your hand. If this card is sent to the Graveyard: You can add 1 "HERO" monster from your Deck to your hand, except "Elemental HERO Shadow Mist". You can only use 1 "Elemental HERO Shadow Mist" effect per turn, and only once that turn.

      Form Change


      Quick Spell Card

      Target 1 "HERO" Fusion Monster you control; return that monster to the Extra Deck, and if you do, Special Summon 1 "Masked HERO" monster with a different name from your Extra Deck with the same Level as the original Level of the returned monster. (This Special Summon is treated as the effect of "Mask Change".)

      Mask Change Second


      Quick Spell Card

      Discard 1 card, then target 1 face-up monster you control; send it to the Graveyard, and if you do, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute as that monster, but with a higher Level. (This Special Summon is treated as a Special Summon with "Mask Change".) You can only activate 1 "Mask Change Second" per turn.

      Mask Charge


      Normal Spell Card

      Efecto desconocido
      _____________________________________________________________________________________

      Con esto terminaría la entrada de hoy. Ha sido reveladas muchas cartas de la nueva expansión, dandonos con la gran sorpresa que constaremos con el nuevo sucesor de la familia "Rescue", los cuales se caracterizan usualmente por ser muy significantes en el meta ni bien son jugables. Entre otras cosas, viejos arquetipos reciben nuevo soporte como el Herald of Perfection, nuevos Synchos y XYZ, y se da a conocer nuevas cartas del Deck Structure Deck HERO'S STRIKE. Adicional, agregué cartas de la baraja estructurada destinada para el 21 de Junio del 2014 que ya habían sido reveladas, pero que por cuestión de tiempo no había llegado a subir.

      Structure Deck Lightsworm exclusivo para TCG


      Si bien la información se filtró junto a muchas otras noticias relacionadas a productos futuros a salir para el TCG, hago aparte una entrada especial para esta noticia, pues asumo muchos lo estaban esperando. Como se darán cuenta, KONAMI reveló que el Structure Deck que tenía planeado para el TCG sería basado en el arquetipo Lightsworm, uno de los arquetipos más poderosos de la era de Yu-Gi-Oh! GX. El Structure Deck llevaría de nombre The Realm of Light. Lamentablemente, aún no se ha revelado nada sobre el contenido, pero lo más seguro es que incluyan los a Mikael, Raiden y Minerva, los Lightsworm nuevos que debutaron el OCG con la salida del Duelist Set: Version Lightlord Judgment.

      Fecha de salida: 27 de junio del 2014

      Fuente: http://www.yugioh-card.com/en/news/2014/news_03_17-konami-digital-entertainment-to-showcase.html
      __________________________________________________________________________
      BLEACHINBEAR: La imagen que usé para el diseño de arriba NO ES el del Structure Deck que va a salir, sino uno que hice hace un buen tiempo para un Deck Lightsworm que vendí. Le doy crédito también al usuario de Devian-art Grezar, quien diseño a Mikael, Raiden y Minerva en versión TCG. Sin duda, este Structure Deck va a estar muy bueno, no hay duda de ello, porque el Lightsworm es un arquetipo muy versatil a decir verdad. Lo que más espero de esta baraja son los Reprints. Es casi imposible que los nuevos Lightsworm no salgan en este Structure Deck, pues es una oportunidad perfecta para colocarlos por fin legales en TCG. Sin embargo, para mi, el destino de Felice Lightsworm Archver sería distinto, pues lo más probable es que KONAMI prefiera lanzarla como OCG import antes o después de la salida de esta baraja. Negocios son negocios, y ya saben cómo piensa la gran K.

      [Confirmado] Nuevo Structure Deck HERO OCG (SD-27)

      Launch Date: June 21st, 2014

      Para nueva información del Deck, haga Clic Aquí.

      Yugioh Arc-V Official Card Game

      Structure Deck: HERO’s Strike
      -Structure Deck based on the highly requested “HERO” Theme!
      -It will have 45 cards, 5 of them being Extra Deck cards, the most in any Structure Deck ever! Some of these Extra Deck Cards will be new cards!
      -Will have reprints to suit the needs of new and old players as usual!

      __________________________________________
      Bleachinbear: Como indica el título, la noticia ya se confirmo. La imagen que use es una que hice para los Structure Deck que vendo. Sinceramente me resulta interesante un Deck basado en HEROS; sin embargo, para que sea bueno, debería incluir los hero del manga como Elemental HERO - Absolute Zero y Elememtal HERO - The Shining, de lo contrario no valdrá la pena. Los HERO de la serie y todos los Neo espaciales son pésimos. 

      Nuevo Structure Deck para TCG anunciado

      “A new Structure Deck, to power up an older GX era Championship Deck will be released for TCG territories around June 27th.”

      Bleachinbear: Básicamente, la noticia está en blanco: solo nos dice que habrá un nuevo Structure Deck que al parecer potenciaría un Deck de campeonato de la pasada época de GX. Hay muchísimos Decks que podrían ser repotenciados pertenecientes a la era de Jaden, como el Gladiator Beast, Lightsworm, en lo personal creo muy probable que sea éste; Destiny Hero, si se lo podría considerar claro está. Ya será cuestión de esperar por más información para ver qué nuevo nos trae KONAMI.

      fuente: http://cyberduelist.com/yugioh/yugioh-news/new-tcg-structure-deck/

      ¡Más soporte para el Structure Deck Cyber Dragon!


      El día de ayer se reveló las cartas exclusivas que traería el próximo Structure Deck con temática Cyber Dragon.  En total, son 5 nuevas cartas nuevas incluyendo el XYZ, aunque este último ya había sido mostrado anteriormente. En esta entrada, detallaré los efectos de las cartas que forman parte del nuevo soporte Cyber Dragon exclusivo de este Deck, tanto del XYZ como de las que fueron recién reveladas.

      A continuación expondré los efectos de las cartas exclusivas que traerá este Structure Deck que por lo visto tiene muchísimo potencial.

      Cyber Dragon Nova
      Rank 5 / LIGHT/ ATK: 2100 / DEF: 1600
      Machine/ Xyz / Effect

      2 level 5 Machine-Type monsters
      Once per turn: You can detach 1 XYZ material from this card, then target 1 "Cyber Dragon" in your graveyard; special summon that target. Once per turn during either players turn: you can banish 1 "Cyber Dragon" from your hand or your side of the field; this card gains 2100 ATK until the endphase. If this card sent to the graveyard by your opponents card effect: you can special summon 1 Machine-Type Fusion monster from your extra deck
      Cyber Dragon Drei
      Level 4 / LIGHT/ ATK: 1800 / DEF: 800
      Machine/ Effect

      When this card is Normal Summoned: You can make the all “Cyber Dragons” you control Level 5. During the turn you activated this effect, you cannot Special Summon monsters, except Machine-Type Monsters. If this card is banished: Target 1 “Cyber Dragon” you control; that monster cannot be destroyed by battle or effects this turn. This card’s name becomes “Cyber Dragon” while it is on the field or in the Graveyard.
      Cyber Dragon Core
      Level 2 / LIGHT/ ATK: 400 / DEF: 1500
      Machine/ Effect

      When this card is Normal Summoned: Add 1 “Cyber” or “Cybernetic” Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from the Graveyard; Special Summon 1 “Cyber Dragon” monster from your Deck. You can only use 1 “Cyber Dragon Core” effect per turn, and only once that turn. This card’s name becomes “Cyber Dragon” while it is on the field or in the Graveyard.

      Cyber Repair Plant
      Normal Spell card

      If a "Cyber Dragon" is in your Graveyard: Activate 1 of these effects. If there are 3 or more "Cyber Dragon" in your Graveyard, you can activate both of these effects. You can only activate 1 "Cyber Repair Plant" per turn.
      ● Add 1 LIGHT Machine-Type monster from your Deck to your hand.
      ● Target 1 LIGHT Machine-Type monster in your Graveyard; shuffle that target into the Deck.



      Cyber Network 
      Continues Trap card

      During your 3rd Standby Phase after activation, destroy this card. Once per turn, if there is a face-up "Cyber Dragon" on the field: You can banish 1 LIGHT Machine-Type monster from your Deck. When this card on the field is sent to the Graveyard: Special Summon as many of your banished LIGHT Machine-Type monsters as possible, then destroy all Spell/Trap Cards you control. Monsters Special Summoned by this effect cannot activate their effects. You cannot conduct your Battle Phase the turn this effect is activated.



      Esto sería todo por ahora, ni bien salga más información al respeto, iré actualizando más el contenido de esta o quizá haga otra entrada si lo veo conveniente. Cabe resaltar que el contenido completo del nuevo Structure Deck: Lightning of the Mechlight Dragon aún no ha sido revelado, ni tampoco se ha dado fecha de salida para TCG. Esta nueva baraja tiene fechado su salida el día 7 de Diciembre de este año para OCG, es decir, Asia.

      Fuente: Ygorganization

      Nuevo Structure Deck para Noviembre (OCG)

      Structure Deck 24 – Assault of the Flaming King
      「STRUCTURE DECK -炎王の急襲-」
      Structure Deck 24 – Assault of the Flaming King
      Fecha de lanzamiento : 8 de Diciembre, 2012.
      Contiene:
      • 40 cartas (numero de nuevas cartas nuevas desconocidas)
      • Libro de reglas
      • Guía de juego
      • Playmat
      Al igual que todo los Structure Deck recién anunciados, la información del mismo es de lo más ambigua. El único detalle que se sabe es que como toda baraja traera reimpresiones de varias cartas y, en este caso, el Atributo Fire y que se vendrá soporte para el Deck en el próximo pack Como Blazer que se viene en Noviembre de este año para los paises asiaticos.